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General Board You can talk about anything here Moderator: Nestla' Nemphadine |
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I suppose you should remove this board =D by Nestla' Nemphadine Jul 25, 2008 13:57:32 GMT |
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Getting started Instructions of how ou can get sorted into this site Moderators: Nestla' Nemphadine, Tant Kemp |
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Jobs for adult charries by Rajveer Chauhan Jul 18, 2008 9:11:15 GMT |
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Suggestions Come and tell us admins how the site could improve, don't be shy we'll concider all suggestions to your convenience. Moderators: Nestla' Nemphadine, Tant Kemp |
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Missing Stuff! by Zero Skye Jun 18, 2008 12:09:34 GMT |
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OOC Board (Out of conversation board) Talk about anything here Moderator: Nestla' Nemphadine |
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BOREEEEEEEED by Lescrub Jan 13, 2020 6:34:12 GMT |
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Games Board Have some fun, make a game, get your posts up and have a laugh. |
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Rate the user above you! by Zero Skye Jun 13, 2008 14:39:54 GMT |
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Board of Absentees Those members who might not be able to come online for few days can post here. |
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Affiliation Want to Affiliate with NQD? You're more than welcome. Note: This is AFFILIATION not, an advertisement, so refrain from posting anything that includes: We're the best or Join us NOWWWW or CLICK HERE NOW. |
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Hallows & Horcruxes [lb] by Zero Skye Aug 9, 2008 0:26:05 GMT |
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Plots Founders please place your finding of Nemphadine in roleplay form in here |
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Growing in the marshes...(open) by Nestla' Nemphadine Sept 2, 2008 10:04:55 GMT |
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Kitchens The whole part of the dungeons is kitchens. There are different part of areas where food for every kind of quarter breads is available. |
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The Hallowing hall The Hallowing hall is vast and filled with Icons of the five houses and in the centre as at all schools for witchcraft and wizadry stands the sorter who in this case is a bat wearing a wizard hat with bands going down it's wings. The bat will cry out the house of the student once it has made eye contact and peered into your mind and soul. All first years gather here to claim there house and introduce themselves to the great school of Nemphadine. Sub-boards: The wall of Charcoal, The sorting Bat |
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Akira Nikaido by Zero Skye Aug 9, 2008 23:55:54 GMT |
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Dinning Hall It is a big hall with different tables set around. Students and staff take their breakfast, lunch and dinner here. There is a separate table for staff members, though sometimes they can join students. Sometimes, some students are seen here for snacks at other times than breakfast, lunch and dinner. |
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The First Floor "The floor will open your mind to destiny, It will portray the minds of our great founders and show you of what this school will expect of your tallents." A voice speeks to you from it's portraite. "this is where the history of Druids is lined.. there minds placed in there portraites to share there stories" The portraites voice is egging on like a history teacher and someone finally asks what you will find on the floor it answers... Sub-board: The Paintings Pall |
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The Second Floor Everyones favourite floor the classes. Quarter Breeds adopting magical powers that have resulted in the mixing of Wizard or Witches blood with a the naturally powered HalfBread races. Teachers come to Nemphadine sharing what they can teach to the Quarter Breed races and starting there own classes here on the second floor. Sub-boards: Taming Of the Beast, Archery Classes |
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The Third Floor You can find the library on this floor. There are some empty classrooms where students are allowed to gather for homework and discussions. Sub-boards: Empty Classrooms, The Library |
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Forth floor This is where you can find the first aid resting area encase you have gotten a injury inside of Nemphadine |
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Staff dormitories Staff dormitories are where the staff live when they are not teaching or in the staff room. Students are not allowed to enter here unless they are accompanied by a staff member or have got special permission from a teacher. |
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fifth floor The fifth floor is just a queit floor with few class rooms few those in higher grades in Nemphadine. |
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The Grounds The vast grassy feilds that roll in the breeze as there hills marked with trees and stones. The lake glistening like a diamond as the beasts inside it frollic about and the overgrown woods that hide Nemphadine from the rest of the world cast a shadow over the edge of the grounds to hide the death and sorrow of the world. Sub-boards: The Glistening Lake, The Over Grown Woods, The Whispering Hills, The Frograss Feilds |
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Silence, the only thing queiter then a whisper/ope by Tant Kemp Sept 22, 2008 4:06:01 GMT |
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Sanjeevani Hospital Sanjeevani hospital was built long ago mainly for quarter breads. |
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First floor This is where you can come in and find a list of all the floors and where you can go for Help. |
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Floor Two The second floor is where all pateince with survire burns and wounds will be treated. |
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Floor three The third floor is for repile creatures or ones who have scales and cold blood. |
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Floor four The forth floor is where all the admazing babies are born into the world no matter what creature you are. Sub-board: Floor five |
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Floor five The fifth floor is for the staff, to test out new medicine or to go threw papers. also it is where the caffieria is to buy food and chill out room is where vistors could watch some TV or play some chess. |
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Floor six Potions and plant posiening victiums get better here. |
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Floor seven This floor is for magical bug invesigations. |
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Floor eight The morge foor where bodies are held for examination |
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The Elephant Inn The elephant inn is a very famous inn and is mostly crowded with people. |
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A break (open) by Jurrell Kennedy Feb 18, 2009 10:58:24 GMT |
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The Shops of Marvel Welcome to the city where excitement doesn't sleep and things are moving all phases of the day. From fire crackers to crying jelly babies you can find anything. If you happen to find a more Marvelous place we will fill full of jumping frogs legs and toenibling landfish. Sub-board: My Shop |
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The streets of Marvel A long street that go's right threw the middle of Marvel,this city is mostly inhabited by humans. |
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The homes Houses for people to live in Marvel |
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The veterinary A place to take your 'pets' to get cheaked out. |
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The Cre'Me' Graves The graves of Cre'Me' have an interesting twist to there figure heads. The spirits of Nemphadine dwell here welcoming the dead to the after life in the very first ghost village that suplies to all a ghsots need. Rotting food hut like gravestones interesting statues to posses no matter who you use to be the dead will welcome you here. |
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The screaming Plains When a man first turn's he lets out the loudest most bloodcurdling scream in the world. Some do not survive the turn and there blood is mixed with the soil. Most of the turning are drawn to this place its aroma of blood and death atracting there animal sides but inbetween all the blood and death are the ghost that relive there death through every cut and every scream. |
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The Higgin's Shops The path that runs through higgins is lined with the dark and disgusting. Whi knows what secrets you could loom through the shops that range from the deadly delacacy of the Warrior Swords to the dangerous oddity of humand hands and shrunken heads. Sub-boards: My Shop, Warrior Swords |
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Twilight Land This land is overrun by powerful A winged beings that never truly have homes, they ride the winds as nomads called Sylphs,hey originaly came from the Watchtower of the East, from which the land of TWilight, the land of the Fairies, where they use to roam until they where banished to this realm for there misdeads. |
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Brick Path A path in the twilight lands only seen by those with a certain place in mind but are lost in direction. The path will lead to the watch tower. |
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The bridge A large brick bridge that was build hundreds of years ago over a very large cliff and it's still standing strong. |
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The cliff A large deep cliff with mystrious creatures below who have no faces. |
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Medows A lovly green grassy Medow, its like being in a dream land with beatiful butterfly like creatures flying around. |
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beauty of the medows/open by Shadow Cooper Aug 23, 2008 4:32:17 GMT |
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The East Tower A hudge tower with a red titled pointed roof, and a mystry inside. come in if you can find the door. |
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Sylvan City The Sylvan city is VERY hard to find it is inhabbited by Elfs, it's protective by fairie magic and devas, somtimes Sidhes, a lot of charms and enchantments, easy to get lost, the city only appears during a full moon when the Elfs go out to praise Gaia. |
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Water fountains A beatiful fountain of two woman centaurs spraying water from there mouths and tips of fingers water the near by gardens where they stand. |
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Hell house A old house with haunting ghosts. |
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Elf homes Homes of elfs, most of them are up in trees but for those who risk it have small wood houses on the ground. |
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Village Two The other village belonging to Elfs is names, preetea, This village is well known for the best silk clothing made by elfs here. |
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Elf forrest It's a rain forrest with wild animals romain around everywhere, the land is thick and only skilled elfs can hunt in here. |
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Rumple Stilskin's Giant Spider Stables Only something as small as an elf could come up with an idea this big. A small elf named Stilskin, Rumple Stilskin taimed the giant spiders in the mountains and now sells them. They can make great pets and are fun to ride and if your neighbour has a problem with it. Just feed him too it. |
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The dock A large dock in which items are im and out ported all the time. |
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Intella Nu'mer The major habbitat of Ellementals. The land his held by those who are apart of it. The trees are nymphs and the lakes too. Nothing is as it seems. Not many have wondered freely through these land without feer until the coming of Jurrell. Now any freind of Jurrell can go in. |
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The Villiage El' The major influence on most quarter breed life. This village was the villiage that Jurrell kennedy had first became at one with the Dryads. This Villiage is inactive in day only sarounded by leefy piles but by night the piles shrug off to reveal the Dryads. Any freind of Jurrell may walk through here but Dryads are very Territorial, very hungry and thats all im going to say. |
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The Rushing Stream Of Faun' A stream of fresh water running naturally through the forrest. The water sprays up on the edges and is home to the fish that feed the Satyrs and Dryads that share the river. |
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The Satyr Runs Satyrs are the Dryad's entertainers and carers. They have great skills in dancing and craft spears to defend them selves. There feet are that of goats legs but are long enought to make them as high as a human. They often dance in a line moving for days on end creating the paths that line the forrests. |
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The Crafting Village When a Satyr comes of age in his township he sent off to the crafting Village to get his first four spears. 3 are usually harnested on the back with one in hand at all times. Higher ranked satyrs will carry 8 speers at all times whith six cross harnested on ther back and two in there hands. |
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Tunnle entrance This is the tunnles in which you have the climb down magically opened man holes and climb down, walking thorugh mazed of tunnle to find the village in which Vampires live...be carful you might just cross one of the blood suckers. Moderator: Tant Kemp |
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first gate of village-Fuji This is the gates in which protect the Vampire underground village Fuji. Moderator: Tant Kemp |
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Center of village This is the village square in which you can see all the village. Moderator: Tant Kemp |
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Open: Breathing Fast by Shadow Cooper Jun 18, 2008 20:41:20 GMT |
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The blood tavern The blood tavern is a famous tavern where blood is served fresh for nothing, there not telling how the blood gets there with no seen humans dead or alive inside the tavern. Moderator: Tant Kemp |
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Grave yard Come to morn your fellow Vampire friends, family or even a strangers death. No shame in that. Moderator: Tant Kemp |
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east gate This is the Fujis exsit gate to the next stretch of tunnle, watch out you might come close to a Vampeanze in this stretch of tunnles. Moderator: Tant Kemp Sub-board: Vampeaze village |
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Second entrence This is a much older entrance into the tunnles, only it's not through a man hole but a grave yard, this 'grave' is protected by a gate keeper Moderator: Tant Kemp |
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high way 80 This stretch of the tunle is very busy, roaming with Vampires and Vampenze to get to the near by Vamp villagers Moderator: Tant Kemp |
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Hunting grounds These grounds are above the tunnles close to a human village in which a small clan of Vampires take one of two humans a fewmonths apart to feed unpon. Moderator: Tant Kemp |
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Not in my territory/Zero by Tant Kemp Aug 9, 2008 7:23:38 GMT |
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Tunnle twitch A short section of the tunnles that turns off into many other tunnles but this one mainly leads out towards the ocean and so it often avoided. Moderator: Tant Kemp |
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Gates of village Bratic Thick iron bared gates only opened when a person hissed the word 'open' using ones fangs. the village is the safest but is still guarded with a gatekepper. Moderator: Tant Kemp |
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Village Bratic A small village closer to the surface then other villages but make the best coffins in all villages around! Moderator: Tant Kemp Sub-board: Macca Coffin shop |
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Rain Forrest A largely vegated area of jungle and rainforrest where werewolfs can run around and explore during there moon.Watch out for the dangrous animals. |
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Out of town A small outback town in the middle of no where...everyone here knows everyone, the whole village comuinty are werewolfs, one big pack. they all stick togeather. strangers are not welcome. |
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The raw backery The backerey for those werewolfs who get the urge for some uncooed food stilll dripping with blood and some bread alone side come and get it here. |
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Pub Fancy a drink and a place to sit with a warm fire. well come on in. |
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Courtyard A pavmented area with a few slowly withering flowers and a comfy bench to sit apun so you can open your mind and get lost in your thoughts. |
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Cliff mc'kenize This hang off cliff is very high and jumping from it towards the still but deep river below out be...fun!!! remember to stay away in full moons |
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Lake Mc'Kenzie A greenish/ black lake very deep and smells strongly of wet dog from the use of werewolves. Sub-board: The cave |
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open land A wide scretch of just desert area where bearly any vegitaion grows, miles away from the nearest lake. |
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Hunting grounds Full moon....hungrey and blood thirsty? come out here, lost wondering humans from a near by city invade werewolf territory. Well enjoy the kill. |
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Human/Werewolf village A village in which both human and werewolf live togeather n secret even when the humans know there are big bear like creature running aorund at night the real exsitence of the werewolves are secret. |
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The beach The salty water beach with witch sand and beautiful sunny sky most of the time. |
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Giant Caves The high mountains are not very easy to cross. Some of the big caves are inhabited by giants. |
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The Village of Paradic The Village of Paradic is situated in a valley in the center of mountains. Every kind of giants live here - from the most viscious to the kind and humble ones. They live in huts which are size of a tower. The leader lives in the center of the village in the longest hut around. |
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The Spa's When seen many think they are lost and that this is giant see but it is merely the hot springs created by the tar and water under the sleeping giants. The water is heated just enought to boil a person in a day. Through out the land it is the best place to make yourself look younger though people see no need for that considering the 479 year olds walking around. |
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The Giant Sea The big sea is situated in the far end of the village. Giants usually stay away from it because of its salty water. |
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Blood bark gates The entrance to manger nomadic regon places in which Centaurs roam from place to place depending on the setting of the nights stars, and set up there village for the time being. Moderator: Anwesha Ghoshal |
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Temple one One of the four Temples the Centaurs have reach of them praise a different god each god had a storey and a reasoned beleife to have helped the Centaurs be what they are today. Moderator: Anwesha Ghoshal |
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Centaurs' Forest This part of forest is covered with thick plants and trees. It is inhabited by Centaurs and no other creature is welcome without express permission from Centaur leader. Moderator: Anwesha Ghoshal |
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Caves A plain old cave made naturally or centaur made? it is unsure but nothing really special about this cave. Moderator: Anwesha Ghoshal |
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Mystrious circle A clearing in the forrest shaped as a circle as been told where the centaurs sometimes gather to stare up at the sky and read the stars. Moderator: Anwesha Ghoshal |
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Temple Two One of the four Temples the Centaurs have reach of them praise a different god each god had a storey and a reasoned beleife to have helped the Centaurs be what they are today. Moderator: Anwesha Ghoshal |
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Tellarque memorial A memorial with large glass jars filled with ashes of dead centaurs surronded by candals that never burn out. Moderator: Anwesha Ghoshal |
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The Lake The lake is situated a little away from where the centaurs live, but this area also comes under their control. It is very beautiful and peaceful lake but centaurs won't take it kindly to see anyone else roaming around it. Moderator: Anwesha Ghoshal |
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Temple Three One of the four Temples the Centaurs have reach of them praise a different god each god had a storey and a reasoned beleife to have helped the Centaurs be what they are today. Moderator: Anwesha Ghoshal |
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Lawns Even through this is Cantuar land it is rare to accutly see a centaur in this area because of there shyness in coming out in the open. Moderator: Anwesha Ghoshal |
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Temple four One of the four Temples the Centaurs have reach of them praise a different god each god had a storey and a reasoned beleife to have helped the Centaurs be what they are today. Moderator: Anwesha Ghoshal |
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The war zone Exspanding as far as hogwarts to the very edge of the wizarding world. Out here no where is safe but a fight is a fight is a fight and we can't do anything to stop the devastating affects of the Halfbreed war. |
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The ruins This was once a great city with humans walking around freely and happy, now all there is left is the remains of what was once this City. |
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Remants of... -open- by Shadow Cooper Aug 14, 2008 4:18:02 GMT |
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Desert The vast, barren desert of the outter lands of no where. It goes on forever and a bit, seeming like no end from the start...or the middle who knows, Visious deadly beast roam everywhere. As are the dead corpses of deadly beasts. |
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The 7/11 A 7/11 store open 24 ours a day but no ones owns or runs the shop, wonder how it got there??? |
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The hidden castle Deep in the desert is a large. Stone. Castle where the ghosts of the predicted wars of the future come early to warn...but theres no one here to warn!!! |
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streams of tears The streams of tears is the salty waters of tears from a weeping demon. |
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The Labrynth Lair The headges shoot up as high as the eye can see blocking out the sun with its dark bloodstained leaves. The orriginal home for Halfbreeds that had been abandoned. It still stands today lurking with the malformed halfbreeds driven on by starvation and neglect. |
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Tree Manartic A special trree that is unlucky for use in sacred rites and making wreaths. |
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